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These are unofficial forums for Vechs' Super Hostile Minecraft map series, view the official forum thread here:

http://www.minecraftforum.net/topic/191908-


The forum for discussion of Vechs' Super Hostile Map Series, (and the off topic stuff, yeah.)
 
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 Uncharted Territory

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AnotherMinecraftLP

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PostSubject: Uncharted Territory   Sat Jul 14, 2012 12:58 am

http://www.minecraftforum.net/topic/1380417-

Uncharted Territory


This is a CTM map inspired by Vechs' maps, so naturally I have been influenced by his style however I have not outright copied him in any way (as some people seem to think). Enjoy!

Map currently in BETA - may be some bugs.
Download: bit.ly NNOiAL
Requires Minecraft version 12w26a: http://assets.minecraft.net/12w26a/minecraft.jar



Feedback, video playthroughs, etc are welcome!

Screenshots:
Spoiler:
 

Developer Commentary:
Spoiler:
 


Last edited by AnotherMinecraftLP on Mon Jul 30, 2012 12:15 am; edited 1 time in total
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Wartower9

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PostSubject: Re: Uncharted Territory   Sat Jul 14, 2012 1:21 am

Well, I had played this a bit before you posted, so here's my feedback.

It might just be me, but that first cavern (for the white wool), seems pretty hard. Or maybe that's just my newbie-ness.

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AnotherMinecraftLP

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PostSubject: Re: Uncharted Territory   Sat Jul 14, 2012 1:39 am

Wartower9 wrote:
Well, I had played this a bit before you posted, so here's my feedback.

It might just be me, but that first cavern (for the white wool), seems pretty hard. Or maybe that's just my newbie-ness.

I don't really get this.. its meant to be hard, is that bad? Look at OOG at the starting area of Legendary.. loads of deaths. I've seen people do this [the starting area of my map] and die 5 times, and seen people do it flawlessly. If you're prepared and don't rush (unless you get lucky) then the area isn't too hard.

But I want it to be difficult, I want you to die, or at least have a chance at death in each area. What would be the fun if you could do each area easily? Maybe I haven't got the right idea, I don't know.

When you go into that dungeon if you have explored correctly you should have a decent sword, a bit of armour, plenty of torches, 4 pieces of food and tools (that doesn't include hidden items, though it does include "out in the open" chests).
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Wartower9

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PostSubject: Re: Uncharted Territory   Sat Jul 14, 2012 1:48 am

Ok, I get all of that. All very understandable. Though I didn't see anywhere where it was specified, exactly what difficulty it was rated at.

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AnotherMinecraftLP

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PostSubject: Re: Uncharted Territory   Sat Jul 14, 2012 1:51 am

Yeah, I was aiming for Medium-Hard difficulty. The map is set for official release around the release of Minecraft 1.3, hopefully by then I will have a good idea of the difficulty people experience from the LPs they are doing and I can decide then.
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MrL567

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PostSubject: Re: Uncharted Territory   Sat Jul 14, 2012 2:20 am

GOnna play now. Always wanted to play your map.

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PostSubject: Re: Uncharted Territory   Mon Jul 30, 2012 12:14 am

The map is officially out now, you must play in 1.3 or 1.3 prerelease for it to work correctly!

http://www.minecraftforum.net/topic/1380417-
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cameron274

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PostSubject: Re: Uncharted Territory   Mon Jul 30, 2012 1:45 am

What changes are there from the previous version? I don't want to miss out Sad
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PostSubject: Re: Uncharted Territory   Mon Jul 30, 2012 3:20 am

Fixes, a couple of additions to fix the difficulty. Overall its just a better map than before, but no drastic changes.
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wrightforce

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PostSubject: Re: Uncharted Territory   Sat Aug 04, 2012 12:32 pm

Just downloaded it, about to play it, been looking forward to it since you started posting pictures on Vechs' thread.
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PostSubject: Re: Uncharted Territory   Mon Aug 06, 2012 7:07 pm

one bug, thell not a bug but your mistake. that unnreaking arrmor is useless becouse
arrmor get's damage by hits not by mining or fighting.
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cameron274

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PostSubject: Re: Uncharted Territory   Tue Aug 07, 2012 5:14 am

reckihitas wrote:
one bug, thell not a bug but your mistake. that unnreaking arrmor is useless becouse
arrmor get's damage by hits not by mining or fighting.
Actually, I'm pretty sure that the Unbreaking does have an effect. What it does is, that whenever the durability of a tool/armor would go down, it has a chance to not decrease and instead stay the same. That's why it also works with swords when it's not a vanilla sword enchantment.
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PostSubject: Re: Uncharted Territory   Tue Aug 07, 2012 6:16 pm

cameron274 wrote:
reckihitas wrote:
one bug, thell not a bug but your mistake. that unnreaking arrmor is useless becouse
arrmor get's damage by hits not by mining or fighting.
Actually, I'm pretty sure that the Unbreaking does have an effect. What it does is, that whenever the durability of a tool/armor would go down, it has a chance to not decrease and instead stay the same. That's why it also works with swords when it's not a vanilla sword enchantment.


i gonna do experiment with cactus and check out.
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